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Octane Error with replicator

Posted: Mon Nov 20, 2017 2:20 am
by GDIOfficer
New with octane for modo, and I think I found a bug for replicators being transferred over to octane scatter.

Error message:
Tried to access pin via an invalid index 1
Tried to access null node pin
Can't connect node 'Replicator scatter' (NT_GEO_SCATTER, 000000131F406000) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018E55470)
Tried to access pin via an invalid index 2
Tried to access null node pin
Tried to access pin via an invalid index 2
Tried to access null node pin
Can't connect node 'Replicator scatter' (NT_GEO_SCATTER, 000000131F407EE0) to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 0000000018E55470)

My scene is just a replicator with a group of meshes plugged into its prototype field, was able to fix it by replacing the group with one mesh.
Replicator_Setup.jpg

Re: Octane Error with replicator

Posted: Mon Nov 20, 2017 12:34 pm
by face_off
That situation should work. Are you able to send me the scene which resulted in those errors pls?

Thanks

Paul

Re: Octane Error with replicator

Posted: Tue Nov 21, 2017 4:39 am
by GDIOfficer
Will pm you the file, however I discovered that I get the error when do a animation render.

Re: Octane Error with replicator

Posted: Tue Nov 21, 2017 11:32 pm
by face_off
This issue appears to have been introduced in that latest version of the plugin, and I will fix it for the next release. In the meantime, you could try installing the previous STABLE release, which may render correctly for you. Also be aware that rendering motion blur on replicator objects from without the plugin does not work - you need to export to Octane Standalone (via the octane.saveAnimation command) if you want motion blur on the bearings.

Paul

Re: Octane Error with replicator

Posted: Wed Nov 22, 2017 5:35 am
by GDIOfficer
Thank you for looking into it, I will use the previous stable release for this project for now.