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Some POINTS in live viewer.
Posted: Wed Nov 15, 2017 2:51 am
by Stefanosky92
Hi everybody, I'd like some advices reguard this kinf of noise during live viewer render.
I'll post some images about the probelm and render/camera settings
This is the live viewer
Zoom on the glasses

- Point Live Viewer.PNG (201.51 KiB) Viewed 1019 times
Octane Camera Settings
Kernels Settings
Can anyone help me with some advices?
Adaptive sampling how it's work?
Thanks to everybody.
Re: Some POINTS in live viewer.
Posted: Wed Nov 15, 2017 8:13 am
by cmittenaere
hi,
Try to boost you'r caustic blur to 0.5, or just on the camera parameters unlock hot pixel removal.
Re: Some POINTS in live viewer.
Posted: Wed Nov 15, 2017 8:43 am
by RahiSan
What are you using for your lightsource?
I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.
Re: Some POINTS in live viewer.
Posted: Wed Nov 15, 2017 1:20 pm
by Stefanosky92
RahiSan wrote:What are you using for your lightsource?
I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.
I'm using an HDRI for light source and Imp. Sampling is on.