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Some POINTS in live viewer.

Posted: Wed Nov 15, 2017 2:51 am
by Stefanosky92
Hi everybody, I'd like some advices reguard this kinf of noise during live viewer render. :?:

I'll post some images about the probelm and render/camera settings

This is the live viewer
Live Viewer.PNG

Zoom on the glasses
Point Live Viewer.PNG
Point Live Viewer.PNG (201.51 KiB) Viewed 1019 times
Octane Camera Settings
Attribute.PNG
Kernels Settings
Kernels.PNG

Can anyone help me with some advices?
Adaptive sampling how it's work?

Thanks to everybody.

Re: Some POINTS in live viewer.

Posted: Wed Nov 15, 2017 8:13 am
by cmittenaere
hi,
Try to boost you'r caustic blur to 0.5, or just on the camera parameters unlock hot pixel removal.

Re: Some POINTS in live viewer.

Posted: Wed Nov 15, 2017 8:43 am
by RahiSan
What are you using for your lightsource?

I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.

Re: Some POINTS in live viewer.

Posted: Wed Nov 15, 2017 1:20 pm
by Stefanosky92
RahiSan wrote:What are you using for your lightsource?

I would definately switch on adaptive sampling and maybe check if your lightsource is set up correctly (e.g. importance sampling enabled), I don't think you should have hot pixels like these with with GI clamp set to 1.
I'm using an HDRI for light source and Imp. Sampling is on.