Combining displaced material and non-displaced material
Posted: Fri Nov 03, 2017 9:19 pm
Using Cinema 4D R18 on a Boxx Apexx 4 system.
I've attached a couple screenshots showing what I was able to do using the cinema 4D materials.
I'd like to do the same thing with Octane materials but can't figure out how.
I've got one material with a displacement and one without.
In octane, this has been a problem because the displacement node
needs to be plugged into the mix material, so both materials end up being displaced.
Any suggestions?
I've attached a couple screenshots showing what I was able to do using the cinema 4D materials.
I'd like to do the same thing with Octane materials but can't figure out how.
I've got one material with a displacement and one without.
In octane, this has been a problem because the displacement node
needs to be plugged into the mix material, so both materials end up being displaced.
Any suggestions?