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Random texture hue on instances
Posted: Thu Nov 02, 2017 4:17 pm
by thanulee
Hi, i got some textures and i want to randomly change the hue of a specific color.
Is there a way u can think of? cheers
Re: Random texture hue on instances
Posted: Thu Nov 02, 2017 5:04 pm
by bepeg4d
Hi thanulee,
it depends from the input texture that you need to modify, here is a simple example with a Gaussian node and the Random color texture in Wavelength:
You can mix it with your texture in different mode.
ciao beppe
Re: Random texture hue on instances
Posted: Thu Nov 02, 2017 6:13 pm
by thanulee
Hmm ok i m not aware of gaussian node well so i need take a look on that. U think i would be able to shift the hue of only the blue in the image like this? thanks alot
Re: Random texture hue on instances
Posted: Thu Nov 02, 2017 7:03 pm
by thanulee
Thing is mixing the random color node with any type of texture is one thing and it works if u got a single color, u can do it darker or brighter.
In my example i got some humans cloned and they have a single texture for clothes/hair/shoes etc. So i wanna change their tshirts color and not their skin. I know this is kinda weird, i could just use few different textures, but i was wondering if possible

cheers
Re: Random texture hue on instances
Posted: Fri Nov 03, 2017 11:22 am
by bepeg4d
Hi thanulee,
the Gaussian node is just an example, but you can use the Random color node in the Texture slot of a Gradient node and use whatever color/texture you want, and add to your base texture in Add, Substract, Multiply ecc mode, in anykind of pin:
ciao beppe
Re: Random texture hue on instances
Posted: Fri Nov 03, 2017 1:25 pm
by thanulee
Thanks alot yea im on the same page.