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Displacement not working with a mulitply node?

Posted: Tue Oct 24, 2017 9:31 am
by florianpruetz1
Hi
I would like to apply displacement to a rod.
Botom cylinder is having artifacts at the ends.
Capture1.PNG
To avoid artifacts and having some of the polys disconnecting from the main mesh i would like to clamp the displacement via a gradient on th ends of the rod. I build the texture in the node editor and if I just project my displacement texture in the diffuse it looks good(top cylinder) but when I connect it in the displacement it deosnt do anything.


Isnt the displacement channel compatible with the multiply node?
Capture2.PNG
Any solutions other than making the texture in AE or PSD?
Because I need to adjust many textures in this project and I would like to do it all in C4D.

Project File
Displacemnt_Forum.zip
(119.41 KiB) Downloaded 123 times

Re: Displacement not working with a mulitply node?

Posted: Tue Oct 24, 2017 9:39 am
by pxlntwrk
Hi,
i think that displacement node does accept only image for source
you can use a Baking texture node between Multiply node and Displacement node...

Re: Displacement not working with a mulitply node?

Posted: Tue Oct 24, 2017 10:30 am
by florianpruetz1
pxlntwrk wrote:Hi,
i think that displacement node does accept only image for source
you can use a Baking texture node between Multiply node and Displacement node...
Thanks for your reply.
Where do I find the "Baking texture node"?
I opened one of the files you posted in the forum, and when I try to open it it says "missing Plugin"

Where can I get it? Google doesnt answer me ..

Re: Displacement not working with a mulitply node?

Posted: Tue Oct 24, 2017 11:24 am
by pxlntwrk
hi,

in Octane cinema 4d plugin Test Version 3.07-Test-- you should be able to do this

Image