Page 1 of 2
Default material of unity does not work
Posted: Mon Oct 23, 2017 10:40 am
by Olivier31
Hello,
The default material of unity does not work on octane rendering.
Why ?
Thank you !
Olivier
Re: Default material of unity does not work
Posted: Mon Oct 23, 2017 1:36 pm
by Xhed
Could you provide me with more information as to what isn't working?
Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 8:18 am
by Olivier31
The material unity's PBR does not work on octane rendering, here's a screenshot below.

Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 8:24 am
by Xhed
That does indeed look quite different. What type of shader are you using for the material? Are you using Default or Default (Specular Setup)?
Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 10:07 am
by Olivier31
The "Standard" (default).

Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 11:56 am
by Xhed
Would it be possible for you to send me your project? I am unsuccessful in replicating the problems locally to the same extent.
Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 12:08 pm
by Olivier31
Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 2:10 pm
by Xhed
Thanks for the project, we have managed to fix it. It will be included in the next patch.

Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 2:33 pm
by Olivier31
Thank you very much, but it's normal that there is not exactly the same thing about specularity ?
Re: Default material of unity does not work
Posted: Tue Oct 24, 2017 2:42 pm
by Xhed
Yes, that is to be expected, as Unity and Octane use fundamentally different approaches to do shading & lighting.