Tangent Normal ?
Posted: Wed Oct 18, 2017 2:11 pm
Is it possible to render Normal info channel ? The one that's used for faking geometry detail.
Trying to create flakes normal map, but seems like i will need to use another renderer for that, tried everything i guess, didnt work.
Using 3ds Max.
Trying to create flakes normal map, but seems like i will need to use another renderer for that, tried everything i guess, didnt work.
Using 3ds Max.