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Metal/Rough PBR Shader request

Posted: Mon Oct 16, 2017 4:13 pm
by leesungwoo
Hello, octane users and developers.

Recently, I was trying to build a complex environment in 3ds max. I’m using Substance Painter create all textures.I usually export Basecolor, Roughness, Metallic, Normal, Emissive, Maps for my assets, so sometimes there are 3 different types of materials(Non-Metal, Metal, Emissive parts) in one texture set. For such a case, I need mix 2 Glossy Material shaders by Metallic map and mix another one Diffuse Material for emission.
I know there is some other mixing method could be working with Substance Painter, but still can’t avoid mixing materials or maps several times.

I got an information from Allegorithmic Forum, there is a Metal/Rough PBR shader can be used in the standalone version. I downloaded this shader from LiveDB, and I found it works great. But it still needs to mix a Diffuse Material for Emission. Because this shader also mixed by 2 Glossy materials, it just packed as one shader.

As I known, even the Cinema4D version has higher compatibility than others, the same problem exists.If working on a small project, this workflow is okay, but for a large environment, or a big number of texture sets it shows low efficiency.
Maybe there are some tough technical problems to build such a multi-functioned shader, but as a user, I think I need a shader more like this.
What do you think?
Matpre.jpg

Re: Metal/Rough PBR Shader request

Posted: Tue Oct 17, 2017 9:04 am
by paride4331
Hi leesungwoo,
changes or introductions about new features in Octane Render must be made in SDK and can not be made by plugin developers.
So you should submit your proposals like these in the Octane Render Stand Alone forum.
Here you can find, if you have not seen yet, PBR shader for 3dsMax.
viewtopic.php?f=21&t=63127&p=322580&hilit=+pbr#p322580
Regards
Gabriele

Re: Metal/Rough PBR Shader request

Posted: Wed Oct 18, 2017 2:37 am
by leesungwoo
I tried this scene before. It's basically okay, but this is still the same logic like I said. It seems I need to post a new request on stand-alone forum, Thank you.
Regards Lee