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Hair thickness and mograph
Posted: Mon Oct 16, 2017 12:54 pm
by Janmansilver
Is it possible to control the thickness of "the render as hair" option in the octane object tag, via a mograph effector? I've done a hack where I use a single cloner set to blend mode (with two splines each with an octane object tag with "thin and then thick hair setting") and then cloning this, but this is very inefficient for working with the model in the viewport.
Re: Hair thickness and mograph
Posted: Mon Oct 16, 2017 2:11 pm
by aoktar
It's not possible to affect as a parameter for each strands.
Re: Hair thickness and mograph
Posted: Thu Oct 19, 2017 1:25 pm
by jeffthomson
doesn't each strand/spline have a unique id? Even if there was just a way to randomize width or drive via a texture map would be pretty cool
Re: Hair thickness and mograph
Posted: Fri Oct 20, 2017 10:17 am
by aoktar
Have you tried it with hair object? It should show thicknesses correctly.