Xp reverse motion blur
Posted: Thu Oct 05, 2017 4:57 pm
So I know how to emit particles from a luminance channel, which enables me to fake particles tearing away from an object and the object disintegrating.
But now I want to build an object up with particles.
I have a tracked camera imported from after effects, and I reversed the track points by using the function of the time line. So I can get it going in reverse which fakes the action I want, but the problem is the motion blur. It's gonna be in reverse.
Any of you brilliant minds know a solution for this?
But now I want to build an object up with particles.
I have a tracked camera imported from after effects, and I reversed the track points by using the function of the time line. So I can get it going in reverse which fakes the action I want, but the problem is the motion blur. It's gonna be in reverse.
Any of you brilliant minds know a solution for this?