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Reversed HDRI rotation in 12.00

Posted: Thu Sep 07, 2017 11:30 am
by J.C
I'm having an with the latest version 12.00.
Scene with a hdri texture in the world tab saved in previous version is rotated differently. I have to reverse direction of a Translation value in Transform node to correct the rotation.

Re: Reversed HDRI rotation in 12.00

Posted: Thu Sep 14, 2017 3:01 am
by DrawFun
Hi J.C, I have been trying to reproduce the reported issues, but here it works fine. So I don't know what's going on yet.
Could you please describe the steps that you took to trigger this bug? And if you could send me the scene, that would be great. Thank you.

Re: Reversed HDRI rotation in 12.00

Posted: Thu Sep 14, 2017 8:27 am
by J.C
Looks like the version 11.20 had this bug. Before and in 11.24 and newer the rotation is the same.
I need to switch to 11.24.

Re: Reversed HDRI rotation in 12.00

Posted: Thu Sep 14, 2017 10:32 pm
by DrawFun
Thanks J.C.
I can reproduce the problem, I'll look into it.

Re: Reversed HDRI rotation in 12.00

Posted: Sat Sep 16, 2017 7:11 am
by J.C
Thanks!

Re: Reversed HDRI rotation in 12.00

Posted: Mon Sep 18, 2017 4:41 am
by DrawFun
Hi J.C, thanks for your reports and help.
The problem is caused by the Octane 3.05.3 sdk changes. You can find the mirror transform between Octane Standalone 3.05.3 and previous versions too.
It will take some time for us to find a proper way to deal with this problem. (a simple reversion or fix would cause scenes made in newer sdks suffer from the same problem).
Currently, you have to reverse the transform in manual. Sorry about the inconvenience.

Re: Reversed HDRI rotation in 12.00

Posted: Mon Sep 18, 2017 8:04 am
by J.C
Ok, thank you for the information. Is it safe to use 11.24 and newer so the bug will not happen any more?