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XP Motion Blur Issue: Live Viewer vs Render

Posted: Sat Sep 02, 2017 7:14 pm
by DrakeWelsh
Hey guys,

I just got a license of X-Particles last week and just getting a good feel for the software before I use it for production work. I've done several octane renders with motion blur with consistent results, but now I'm running into issues.

Motion blur acts as expected with the Live Viewer, however doesn't render MB at all with an actual render. It's not a very heavy scene, and it's not totally without motion blur, one or two particles seem to behave, but the majority don't at all. Everything that should have an object tag does, I've tried several motion blur settings, but the result is the same.

Any ideas?

Live Viewer:
Live Viewer
Live Viewer
Picture Viewer:
Picture Viewer
Picture Viewer

Re: XP Motion Blur Issue: Live Viewer vs Render

Posted: Sat Sep 02, 2017 9:53 pm
by aoktar
Have you let xparticles cached?

Re: XP Motion Blur Issue: Live Viewer vs Render

Posted: Sat Sep 02, 2017 10:34 pm
by DrakeWelsh
aoktar wrote:Have you let xparticles cached?
Yes. Went ahead and cleared the cache, made a new one, same issue.
Cache.JPG
Uploaded the project too.

Re: XP Motion Blur Issue: Live Viewer vs Render

Posted: Sun Sep 03, 2017 12:04 am
by DrakeWelsh
Sorta fixed it.

XP generator wasn't working but going directly to the emitter with an object tag gave me the results I wanted.

Does this mean you can't generate motion blur for XP generator particles?