C4D Texture question
Posted: Wed Aug 30, 2017 4:35 am
Hello,
very new to Octane for C4D - I like it a lot.
Struggling with a few issues that I am trying to work out and any pointers would be appreciated.
I have a reflective object on a floor, I would usually put a C4D Compositing Tag on the floor and say uncheck 'seen by reflection' to stop the floor reflecting in the object, how can I do this in Octane?
and
With certain materials, pre Octane, I would apply an Alpha Mask if I was using some artwork that had some transparency (in a Potatoshop sense). For example, an aluminium can with artwork over the top that lets the aluminium show through in places. Now, I have watched a bunch of tuts but can't seem to solve this issue...
B
very new to Octane for C4D - I like it a lot.
Struggling with a few issues that I am trying to work out and any pointers would be appreciated.
I have a reflective object on a floor, I would usually put a C4D Compositing Tag on the floor and say uncheck 'seen by reflection' to stop the floor reflecting in the object, how can I do this in Octane?
and
With certain materials, pre Octane, I would apply an Alpha Mask if I was using some artwork that had some transparency (in a Potatoshop sense). For example, an aluminium can with artwork over the top that lets the aluminium show through in places. Now, I have watched a bunch of tuts but can't seem to solve this issue...
B