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C4D camera split and post processing. Possible?
Posted: Sun Aug 06, 2017 11:22 am
by RizonParein
Question, when rendering super high res and you use a c4d camera splitter, is it still ok to use the octane camera and enable Post Processing (Glare & Bloom)? If not is there a specific workflow to apply this effect in post? Thanks!
Re: C4D camera split and post processing. Possible?
Posted: Sun Aug 06, 2017 1:05 pm
by aoktar
Octane should handle big res until 20k or more. But you'll need enough RAM to hold buffers. What's your res?
Re: C4D camera split and post processing. Possible?
Posted: Mon Aug 07, 2017 9:32 am
by RizonParein
aoktar wrote:Octane should handle big res until 20k or more. But you'll need enough RAM to hold buffers. What's your res?
It's a 30k render and it freezes when saving. I'm rendering now without post effect and tiled camera + render a separate post effects layer at lower res.