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Gloss Map Textures Don't Render

Posted: Tue Jul 11, 2017 5:09 pm
by adamnerva
Octane_no_gloss_maps2.JPG
Testing with 32 bit TGA metalness with alpha, and tiff metalness with alpha. Gloss maps don't render.

Re: Gloss Map Textures Don't Render

Posted: Wed Jul 12, 2017 9:08 am
by ChrisHekman
We are currently working on the material mapping between unity and octane. We are looking into your issue.

Thank you for your feedback

Re: Gloss Map Textures Don't Render

Posted: Wed Oct 11, 2017 3:39 am
by adamnerva
Since you have a new build out, i though I would test this again.

I've discovered where the bug is with the metalness/gloss texure. You must set the metalness slider to 1 BEFORE you assign a texture to the metalness slot. Otherwise, it seems that the proper node network doesn't get built. Probably something you want to fix. I am available on skype: adamnerva if you need a demonstration of this. I will further test the materials.

Re: Gloss Map Textures Don't Render

Posted: Wed Oct 11, 2017 1:19 pm
by ChrisHekman
adamnerva wrote:Since you have a new build out, i though I would test this again.

I've discovered where the bug is with the metalness/gloss texure. You must set the metalness slider to 1 BEFORE you assign a texture to the metalness slot. Otherwise, it seems that the proper node network doesn't get built. Probably something you want to fix. I am available on skype: adamnerva if you need a demonstration of this. I will further test the materials.
Good find, thanks for reporting it.
The issue has been fixed.