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Different color smoke in one Phoenix Sim

Posted: Sun Jun 25, 2017 9:46 pm
by coilbook
Could you guys PLEASE add RGB map support so we can create different color smoke in one sim. For example there are 2 burning barrels. One is on fire so it will have fire and black smoke. And the other one will just generate white smoke since fire was extinguished. Currently we cannot do that in one sim Thanks

Re: Different color smoke in one Phoenix Sim

Posted: Mon Jun 26, 2017 8:33 am
by paride4331
Hi coilbook,
As mentioned in previous posts, new maps or features must be introduced in the Octane SDK and then in plugins; OSL will help us about this.
Said that, I do not think RGB map is the right way with volumes; for example, how do you handle RGB maps where volumes intersect and there is no R, G or B absolute value?
I think the way is directly from .Orbx source as in Nuke.
Regards
Paride

Re: Different color smoke in one Phoenix Sim

Posted: Sat Jul 01, 2017 6:22 pm
by coilbook
thank you!