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Displacement Slightly Breaking

Posted: Thu Jun 08, 2017 9:37 am
by kerryoo
Hi!

I have a light underneath some plane geometry that is being displaced, so the light gets revealed as the displacement goes below a certain value. However because of this the breaking displacement becomes very obvious in multiple parts of the image.

Is there a way close these gaps somehow easily?

Thanks,

Kerry


3x Titan X - Windows 10 - Octane 3.06.1

Re: Displacement Slightly Breaking

Posted: Thu Jun 08, 2017 12:45 pm
by bepeg4d
Hi kerryoo,
in general, you need to untick the Angle limit option in Phong tag of displaced geometry, or set the angle greater than 90°, to avoid the tearing of the mesh.
ciao beppe