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Question library management and their associated maps

Posted: Thu Jun 08, 2017 6:09 am
by nildoe
This is not a question regarding octane..but a max one..

How do you guys manage your object libraries?
Do u put the maps in the same folder and the max files, or you have another folder where bitmaps are located and then call this folder in the map's paths of the object?
I ask because i can have the same texture assigned to more than one object...so in order to have duplicate textures in the HDD I do the latter..put maps in one folder.

But the problem arrises when for some reason you wanna copy the max file to another pc..i have to hunt down the maps as well, unless i use the archive function ofcourse

Re: Question library management and their associated maps

Posted: Thu Jun 08, 2017 9:30 am
by paride4331
Hi
You could save your scene using archive.
3dsMax will create a .zip archive containing all maps, xref etc, with its new relative root path.
Regards
Paride

Re: Question library management and their associated maps

Posted: Thu Jun 08, 2017 9:46 am
by nildoe
Hi Paride,

Yes thats what I wrote in my last paragraph if you see :)...i was just wondering how other fellow artists manage their libraries... if they do it like i do or is there another more logical way i could use to improve my workflow.

Thanks for replying :):)

Re: Question library management and their associated maps

Posted: Thu Jun 08, 2017 10:32 am
by paride4331
Hi nildoe,
I think it's the best way.
Otherwise you can use a server or cloud, but you have to keep paths well organized in asset tracking references.
Regard
Paride

Re: Question library management and their associated maps

Posted: Fri Jun 09, 2017 5:01 am
by Elvissuperstar007
nildoe wrote:Hi Paride,

Yes thats what I wrote in my last paragraph if you see :)...i was just wondering how other fellow artists manage their libraries... if they do it like i do or is there another more logical way i could use to improve my workflow.

Thanks for replying :):)
Tools-Copitor
Enjoy! We have finished the script

And the script for editing textures paths

Re: Question library management and their associated maps

Posted: Mon Jun 12, 2017 4:33 am
by nildoe
Thanks Elvis i will try it out..very generous of you :)