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Shader effector causing octane to crash

Posted: Thu Jun 01, 2017 3:24 pm
by prisonbread
Hey guys, I have a scene that keeps crashing when I go to render. I have a shader effector bringing simplified servers up from below the floor in a random fashion, but these cloned light-up tiles that sit atop of each server ("job tiles" in the scene) are causing it to crash when I try to render. When I remove the shader effector OR the cloned light-up tiles I can render, but I need these blinking tiles to be on these servers and I need them to pop up randomly. I am including the scene in the hopes that somebody can figure out exactly why this is happening if not solve the problem all together.

Thanks for reading,

Ben

Re: Shader effector causing octane to crash

Posted: Fri Jun 02, 2017 12:30 pm
by aoktar
I can confirm that was crashing. I'm trying to get and fix that. See my image.