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HDRI ligtning, shadows

Posted: Tue May 30, 2017 7:43 am
by WIPEXPO
Hi, :)
How to soften hdri texture based shadows?? , I`m using 22EV .hdr.

Re: HDRI ligtning, shadows

Posted: Tue Jun 06, 2017 1:08 pm
by RealityFox
As far as I'm aware there isn't any way to blur the hdri in blender/octane. You may need to just photoshop a blurred version. There is this:

http://www.hdrlabs.com/sibl/sibl-edit.html

The GUI would be useful, but I haven't tried figuring out how to make a template for Blender Octane yet. I have used it for Cycles, I think the only downside is that there isn't a slider for the blurriness (again, as far as I'm aware. Maybe I missed that).

Re: HDRI ligtning, shadows

Posted: Fri Jun 09, 2017 9:31 am
by bepeg4d
Hi WIPEXPO,
a possible solution is to open the HDRI in Photoshop and use the HDR Toning window to compress it.
Here is a fast and exasperated example with the Highlight compression preset:
before
before
toning in PS
toning in PS
back to Octane
back to Octane
Happy rendering,
ciao beppe

Re: HDRI ligtning, shadows

Posted: Fri Jun 09, 2017 6:30 pm
by aufwind
WIPEXPO wrote:Hi, :)
How to soften hdri texture based shadows?? , I`m using 22EV .hdr.
I'm not shure if that attempt ist what you need, but you can play with the gamma settings of the hdri.
Activate the Octane Visible Environment and make a copy of environment texture node in Order to keep the background appearance.


Same Settings Octane Environment and Octane Visible Environment
screen.jpg

Increased Gamma Settings Octane Environment
screen1.jpg