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Zdepth For Particle Flow
Posted: Mon May 15, 2017 11:02 pm
by wrapthereal66
Please , i'm on a big project and there is some gravel simulated with particle flow , but there is no zdepth unvalaible for particle flow !
can you a solution or something ? this is a very important feature ! i don"t understand !
oh , also ! please can you support the depth for fumefx simulation , YEAH VFX ARTIST EXIST TOO!!!!
please help me octane team !
Re: Zdepth For Particle Flow
Posted: Tue May 16, 2017 11:18 am
by paride4331
Re: Zdepth For Particle Flow
Posted: Tue May 16, 2017 1:03 pm
by wrapthereal66
hi , thanks you for your reply , but it don't work !
http://i.imgur.com/bc8bbL0.png
Re: Zdepth For Particle Flow
Posted: Tue May 16, 2017 1:04 pm
by wrapthereal66
Re: Zdepth For Particle Flow
Posted: Tue May 16, 2017 1:34 pm
by paride4331
Hi wrapthereal66,
Z-depth seems to work with PFlow.
Below you info about it:
Https://docs.otoy.com/3DS_Max_Reference ... %20z-depth
Alternatively share your scene.
Regards
Paride
Re: Zdepth For Particle Flow
Posted: Tue May 16, 2017 2:39 pm
by wrapthereal66
so strange ! i don't use particle shape , i use geometry , can be this ?
i attached my project here !
Re: Zdepth For Particle Flow
Posted: Wed May 17, 2017 10:01 am
by wrapthereal66
I guess its impossible...
Oh and what about fumefx zdepth? Have you any information about that
Re: Zdepth For Particle Flow
Posted: Wed May 17, 2017 10:29 am
by paride4331
Hi wrapthereal66,
Zdepth works properly; you have to adjust the Z-depth Max value.
However, it always depends on units of measurement, your scene measures 500 mt, I do not know if this is a real or not.
Regards
Paride