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Octane Render Viewport Stops at 2 Samples

Posted: Fri May 12, 2017 10:04 am
by ThaRaven
Having a Problem here,

the OctaneRender Viewport Stops at 2 Samples and keeps counting the Time Up.

This seems to be the problem on in "Beauty" Mode all others work fine. Tried reinstalling and Updating Drivers. Same error
also when selecting Region render the same Problem occurs. Only when moving the Region Render Frame it clears up and samples go up.
Also when clicking the Dropdown Menu and selecting Beauty (although its already selected) it goes from 2 Sampes to 16 and so forth

Normal Rendering of the Scene works fine. Only the preview wont render

Octane Render 3dMax 4.33
Max 2016
GTX 780ti Driver 382.05

Re: Octane Render Viewport Stops at 2 Samples

Posted: Fri May 12, 2017 11:22 am
by paride4331
Hi ThaRaven,
Could you kindly share your scene (without objects, only camera and lights) with this issue?
Regards
Paride

Re: Octane Render Viewport Stops at 2 Samples

Posted: Fri May 12, 2017 11:41 am
by ThaRaven
its lit by an hdr only so there would only be a camera in the scene file

also noticed when the material editor is open and i click the different materials the Viewport render also jumps up in samples.. strange issue

Re: Octane Render Viewport Stops at 2 Samples

Posted: Fri May 12, 2017 11:59 am
by ThaRaven
Found the issue and its Fixed.

my camera exposure is 0,5 so i checked in the Kernel settings under "expected Exposure" 0,5 this caused the problem.. changing it back to 1 solved the issue

Kind regards