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shader from userdata
Posted: Mon Apr 24, 2017 7:00 pm
by conner
hey
looking for a way to get a shader from the objects user data so the material can be variate on different object by overwriting with user data ?
Thanks
Michael
Re: shader from userdata
Posted: Tue Apr 25, 2017 1:54 pm
by bepeg4d
Hi conner,
I hope to have correctly understood your needs, anyway, please have a look at this simple example of an Octane noise shader controlled via Xpresso:
ciao beppe
Re: shader from userdata
Posted: Wed May 10, 2017 9:48 pm
by conner
Hi bepeg4d,
I kind of - and not .. let me explain
I have a bunch of objects and all have the same material and I like to have user date in every object with a shader link and now - the material should get the user data - to get individual with a single material-
hope that is understandable
