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My face
Posted: Sun Apr 03, 2011 7:40 am
by marcohl
and no more ugly got something to do, I made my face ..
I have a week working on the model, and lacks enough ..
Re: My face
Posted: Sun Apr 03, 2011 8:37 am
by steveps3
the textures are really good. I feel like I almost know you.
Re: My face
Posted: Sun Apr 03, 2011 5:53 pm
by marcohl
steveps3 thanks for your feedback. the texture is real, my face.
Re: My face
Posted: Sun Apr 03, 2011 6:11 pm
by colorlabs
Those low-poly artifacts around the curves of your nose are pretty bad. I wish they would fix that! You could try subdividing the mesh...how many polys is it now?
Re: My face
Posted: Sun Apr 03, 2011 6:13 pm
by colorlabs
Also the texture looks pretty low res. Do you have a bump map and spec map? I haven't done this but a friend of mine is working on a face so I hear a bit about it. He used this tutorial:
http://www.ten24.info/index.php/shop/ch ... atient-35/
Re: My face
Posted: Sun Apr 03, 2011 7:06 pm
by marcohl
Colorlabs thanks for the feedback, I'll review the tutorial.
Re: My face
Posted: Tue Apr 05, 2011 6:07 am
by DayVids
did you use path tracing? it looks like it might be direct lighting.
never done a face so I got no room to comment on the modeling.