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Render TFD smoke/fire separate pass?
Posted: Wed Mar 29, 2017 8:49 pm
by DS_mike
Maybe I'm missing something, but what would be the correct way to render fire and smoke on its own separate pass through Octane in C4D?
Re: Render TFD smoke/fire separate pass?
Posted: Thu Mar 30, 2017 6:38 am
by bepeg4d
Hi mike,
you need to use the Render Layer passes to have the volume on a separate pass:
https://docs.otoy.com/manuals/products/ ... er-passes/
ciao beppe
Re: Render TFD smoke/fire separate pass?
Posted: Sun May 14, 2017 9:20 pm
by albehany
Hi beppe, just wandering if i have something like rocket lunch and i need the smoke and fire in one layer and the geometry in another layer is this possible. rocket lunch something like this
but yah just to be clear i need render them both in the same time. because when i use render i only see one layer in the live window nt sure maybe i am missing something. thank you in advance

Re: Render TFD smoke/fire separate pass?
Posted: Mon May 15, 2017 9:17 am
by bepeg4d
Hi albehany,
if you need to have volumes and geometry on two different layers, I guess that the only solution is to render twice, the entire scene without volumes, and then only volumes in render layer mode

ciao beppe
Re: Render TFD smoke/fire separate pass?
Posted: Mon May 15, 2017 9:21 am
by albehany
Thank you. i am sure aoktar and otoy ppl will find solution for us in the future
