Octane Sky
Posted: Sun Mar 12, 2017 5:39 pm
Hi guys, I've successfully achived to hide the sky from render, but it's still visible trough transparent objects like glass. I there a way to make it unvisible in transparency? cheers.
visible environment
input of the rendertarget, and enable refractions
in visible environment section.calus wrote:If want to see something else in refraction, use a second environment node plugged invisible environment
input of the rendertarget, and enablerefractions
in visible environment section.
If you want end refraction to be transparent, enable "affect alpha" in your specular materials.