Texture emission by alpha...
Posted: Wed Mar 08, 2017 6:28 am
Hi guys!
Can you explane what for side node needs? And how it use?
I have a task to make some holographics elements using by alpha texture.
There is a problem, texture emission emitted only one side, normal side, another side is black mask.
Is there any solutions for this? Maybe another way to do this? Thank you!

Can you explane what for side node needs? And how it use?
I have a task to make some holographics elements using by alpha texture.
There is a problem, texture emission emitted only one side, normal side, another side is black mask.
Is there any solutions for this? Maybe another way to do this? Thank you!
