Page 1 of 1
long exposure rendering
Posted: Sat Mar 04, 2017 10:28 am
by FahadA92
Hello,
Is it possible to do long exposure with Octane? and if so, how do I set the camera shutter to stay open longer than 1 frame?
Thank you.
Re: long exposure rendering
Posted: Sat Mar 04, 2017 5:43 pm
by juanjgon
Hi,
Nope, sorry. Currently the plugin only supports 1 frame length motion blur. I'll check if this feature could be easy to add for a future build.
Thanks,
-Juanjo
Re: long exposure rendering
Posted: Sun Mar 05, 2017 4:58 am
by FahadA92
Hi Juanjo,
Thank you for the reply. I actually found out that for what I was trying to achieve, I can use the trail SOP. I was wanting to do a "light streak/trail" effect. Know I need to figure out how to make initial particles slowly fade away. I'm going to try to input "$F-($F/1.5)" in trail length and see what I get. Let me know if you have any suggestions.
Thank you.
Re: long exposure rendering
Posted: Wed Apr 10, 2024 12:10 pm
by AlexeyAdamitsky
juanjgon wrote:Hi,
Nope, sorry. Currently the plugin only supports 1 frame length motion blur. I'll check if this feature could be easy to add for a future build.
Thanks,
-Juanjo
Has this ever been improved/implemented?
Re: long exposure rendering
Posted: Wed Apr 10, 2024 1:15 pm
by ricky_otoy
AlexeyAdamitsky wrote:juanjgon wrote:Hi,
Nope, sorry. Currently the plugin only supports 1 frame length motion blur. I'll check if this feature could be easy to add for a future build.
Thanks,
-Juanjo
Has this ever been improved/implemented?
Hi Alexey, not to my knowledge - although there have been improvements with MB in the plugin in general.
You may have to use motion trails with fast moving objects to get super long streaks.