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Hide to camera

Posted: Fri Mar 03, 2017 9:07 am
by fabrizio_s
Hi,
is there a way to hide some objects to the camera but not to GI?

Re: Hide to camera

Posted: Fri Mar 03, 2017 10:02 am
by face_off
I think what you are after is a reflection pass (where you see the objects reflection, but not the object itself). You can do this by enabling render layers. then rendering a Reflections pass (I think you need Alpha Channel enabled in the Kernel). See https://www.youtube.com/watch?v=ozW98ZjeXYM for details.

Paul

Re: Hide to camera

Posted: Fri Mar 03, 2017 1:54 pm
by fabrizio_s
Hi Paul,
I have an interior scene enlighten by sun and sky. In the exterior part of the scene a put a plane to better light up the interior by the bounces of indirect light that come from the plane.
But in the final rendering I don't want to see this plane from windows because I want to put an image as a background.

Sorry for my english

Bye

Fabrizio

Re: Hide to camera

Posted: Fri Mar 03, 2017 1:56 pm
by formatio
You can use diffuse material and set it to "shadow catcher" mode, or make it live geometry and set invisible to camera/shadows

Regards,
Mac

Re: Hide to camera

Posted: Fri Mar 03, 2017 2:14 pm
by fabrizio_s
Thanks a lot Mac

Re: Hide to camera

Posted: Fri Mar 03, 2017 6:51 pm
by fabrizio_s
Hi Mac,
i tried both methods but they seem not to work.

Re: Hide to camera

Posted: Fri Mar 03, 2017 7:24 pm
by formatio
Hi

Check this out

This is normal
normal mode
normal mode
This is live geometry :
live geometry with settings
live geometry with settings
With this settings:
settings
settings
setings.JPG (21.59 KiB) Viewed 4875 times
Does exactly what you wanted.

Regards,
Mac

Re: Hide to camera

Posted: Fri Mar 03, 2017 8:53 pm
by face_off
Mac, I think Fabrizio wants the reflections in addition to the emitted light. If not, then if it's an emitter, you can also set the material opacity to 0.

Paul

Re: Hide to camera

Posted: Sat Mar 04, 2017 6:24 am
by fabrizio_s
Hi to everyone,
the "problem" appear with glass. Take a look to the images. The first is with glass on the windows. The second is without glass.
In the first one I can see hdri and the plane (or the reflection of the plane?) on the exterior scene
In the second one I can see the background (as expected)
(light: hdri - background: RGB white)

Image

Image

So how can I avoid it?

thanx

Re: Hide to camera

Posted: Sat Mar 04, 2017 8:19 pm
by face_off
the "problem" appear with glass. Take a look to the images. The first is with glass on the windows. The second is without glass.
In the first one I can see hdri and the plane (or the reflection of the plane?) on the exterior scene
In the second one I can see the background (as expected)
(light: hdri - background: RGB white)
Can you post a screenshot of the glass material setup pls?

Paul