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environment textures

Posted: Sun Feb 12, 2017 2:16 am
by dreif
Hi. I'm running into an issue when using the environment textures together. When I set them up everything renders correctly.
But one texture or the other will be given the 0-prefix (non-user) and will be removed from the .blend file when saved and closed.
When one texture or the other is open in the node editor the other will be given the 0-prefix. When I open the file for continued
work I have to rebuild the texture that was removed.

Re: environment textures

Posted: Sun Feb 12, 2017 2:54 pm
by pegot
Is your problem related to this (see below link). If so I had similar issue. Per JimStar fix is to: "enable the 'Save this data-block even if it has no users' switch in Blender's texture UI for any textures referenced by Octane environments."

viewtopic.php?f=114&t=56889&p=292982#p292215

Re: environment textures

Posted: Sun Feb 12, 2017 5:44 pm
by dreif
That seems to be it, I missed that post. Thank you pegot for the informaton! :D