Shadows with flat/transparent textures
Posted: Tue Feb 07, 2017 7:15 pm
Hey guys,
I am working on a scene where I would like some trees to be in the background, but be low poly and fast to render.
So I discovered that Cinema 4D has a library of 3D objects, and in this case, some flat tree textures. So these would work great for my situation.
One question:
Is there a way to get the shadows to be rendered correctly? Currently, it looks like Octane is seeing the plane object as a solid object and rendering the shadows as such, but I would like the shadows to be accurate.
Cheers
I am working on a scene where I would like some trees to be in the background, but be low poly and fast to render.
So I discovered that Cinema 4D has a library of 3D objects, and in this case, some flat tree textures. So these would work great for my situation.
One question:
Is there a way to get the shadows to be rendered correctly? Currently, it looks like Octane is seeing the plane object as a solid object and rendering the shadows as such, but I would like the shadows to be accurate.
Cheers