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Strange number of total VRAM in texture manager
Posted: Tue Feb 07, 2017 2:17 pm
by Ron
I get a strange number of total VRAM in texture manager.
What could be the reason? Maybe a bug or just on my side?
Ron
Re: Strange number of total VRAM in texture manager
Posted: Tue Feb 07, 2017 5:59 pm
by aoktar
Yes i know that's strange. Need some investigation but don't have time yet. I'll check when possible. But it will not be %100 accurate because it's just an estimation from plugin and renderer internally does different calculation/optimations. There's some functions to read memory usage of Octane but it will not give any numbers without scene exported to renderer.