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Perspective Match
Posted: Thu Feb 02, 2017 9:44 am
by mbetke
Using latest plugin version here. Why is that? I can't allign the perspective. It is really annoying and time loosing to fix it up an stretch in photoshop.

Re: Perspective Match
Posted: Fri Feb 03, 2017 12:59 pm
by paride4331
Hi mbetke,
I will ask developers to check it,
I do not understand if there's an issue, but something actually seems to have a problem.
Regards
Paride
Re: Perspective Match
Posted: Fri Feb 03, 2017 1:09 pm
by mbetke
Thanks.

There are sveral reported issues with perspective match since a longer time. If you do a forums search you will find I guess.
I think it was never adressed.
Re: Perspective Match
Posted: Fri Feb 03, 2017 9:20 pm
by JimStar
Octane rendering core does not support a camera frustrum transformation. Because of that when you are using this feature, you need to be sure the camera shape is not distorted in any way by 3ds Max (it can do this automatically when you are placing the guide-lines on the image)...
Re: Perspective Match
Posted: Fri Feb 03, 2017 9:56 pm
by oguzbir
On top of what Jimstar has said,
Do not use XYZ perspective match. Use XY. That way max persp camera will not scale non-uniformly. (I guess)
Quick tip.
Once you match the perspective view. Go to view. Save current view.
Some times the roll angle changes. You'll have a saved view angle. And then you continue work if that happens.
Re: Perspective Match
Posted: Mon Feb 06, 2017 7:39 am
by mbetke
Thanks guys. I hope to work around it with your hints.

Re: Perspective Match
Posted: Mon Feb 06, 2017 10:27 am
by paride4331
Right, good, comfort to know about camera frustrum transformation.
Thanks!