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EARTH DAY AND NIGHT FALL OFF EFFECT
Posted: Thu Jan 26, 2017 1:04 pm
by technologeeezus
I am trying to render an earth globe. I can do it perfectly using the C4D native render but im struggling with octane. What i want is to get a falloff effect where I can see a night and day effect depending on where the light illuminate. I have 2 different textures, day and night but I dont know how to put them together. This is something similar to what I want to do.
https://www.youtube.com/watch?v=cCyiHJ-q9NI
Re: EARTH DAY AND NIGHT FALL OFF EFFECT
Posted: Thu Jan 26, 2017 4:30 pm
by bepeg4d
Hi technologeeezus,
nice tutorial and nice textures, here is a possible fast reinterpretation with c4dOctane shaders only:
ciao beppe
Re: EARTH DAY AND NIGHT FALL OFF EFFECT
Posted: Sun Oct 14, 2018 2:36 pm
by mattking
I downloaded your Octane file and still cant get the lights to be masked by the light falloff...what am I doing wrong?
Re: EARTH DAY AND NIGHT FALL OFF EFFECT
Posted: Mon Oct 15, 2018 3:10 pm
by bepeg4d
Hi,
try with this diiferent version, this time the Mix Material Amount is driven by the Dirt node, that react to a semisphere hidden to camera and shadow, and parented with the light:
ciao Beppe
Re: EARTH DAY AND NIGHT FALL OFF EFFECT
Posted: Tue Nov 20, 2018 4:34 pm
by mattking
Thanks Ill check it out. I actually ended up just tweaking the falloff material settings. But Im sure your method is the way to do it.
THANKS!