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unrolling maps to edit in phtoshop

Posted: Wed Jan 25, 2017 8:57 am
by alfabruce
Hi all,

im looking for a way to unroll maps/textures to then edit them in photoshop and reapply. Im hoping to take a model, lets say a truck, with a simple texture, unroll or flatten it and paint windows grilles logos etc on the flattened map image in photos hop and then reapply it with the new artwork.

is this possible in Octane. Ive looked through the standalone manual and the rhino plugin manual and cant find any references but I imagine it must be a technique that we could all use and is certainly used widely in other software.

Cheers

Tim

Re: unrolling maps to edit in phtoshop

Posted: Wed Jan 25, 2017 9:10 pm
by face_off
Hi Tim - Try setting the camera type to Baking Camera - that will allow you to save a baked texturemap. However you will first need to assign different baking groups to the geometry has different UV layouts.

Paul

Re: unrolling maps to edit in phtoshop

Posted: Fri Feb 10, 2017 4:56 pm
by Dottedline
Worth giving the Rhino texture unwrap tools a go.