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Colored Transparent Glass

Posted: Wed Dec 21, 2016 5:53 pm
by 3dreamstudios
I'm having a mind block today! I can't get what I think should work to work.... I'm wanting a piece of glass to be absorbitive of the light (is that even a word!) I don't want to add a specular material with transparency. I want the glass to be colored and and absorb different amounts of light depending on the thickness, like real glass.

I know this can be done...but combinations of using the medium material with others is not giving me anything. Can someone point me in the right direction? Thanks.

Re: Colored Transparent Glass

Posted: Wed Dec 21, 2016 6:23 pm
by glimpse
hi, there ;)

just try to tweak absorption color of specular material. Check the print screen bellow & let me know if You have any more questions =)

Re: Colored Transparent Glass

Posted: Wed Dec 21, 2016 6:33 pm
by 3dreamstudios
Yea I'm just getting nothing. I'm using Lightwave nodes, not stand alone. Any guidance in there? Really appreciate it.

Re: Colored Transparent Glass

Posted: Wed Dec 21, 2016 6:37 pm
by juanjgon
Are you using the Pathtracing/PMC kernels?

-Juanjo

Re: Colored Transparent Glass

Posted: Wed Dec 21, 2016 6:50 pm
by 3dreamstudios
juanjgon wrote:Are you using the Pathtracing/PMC kernels?

-Juanjo
I did some testing with those...but typically use direct lighting for my exterior scenes.