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Materials still white when opening v2 scene in v4.04.3 -4.26
Posted: Tue Dec 13, 2016 9:42 am
by 3dgeeks
Im getting all white materials in a v2 scene when opened to v4.04.3 -4.26
I was having good results until now with the conversion. there is a message about "Unexpected items status"
A. Win 7
B. 980ti
C. 32 GB
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version (i.e. 2.24.2
F. OctaneRender plugin 3dsmax (v4.04.3 -4.26)
G. 3ds Max 2015 and 2014
Re: Materials still white when opening v2 scene in v4.04.3 -4.26
Posted: Tue Dec 13, 2016 3:12 pm
by paride4331
Hi 3dgeeks,
I have not encountered problems with 4.26 conversion.
Have you tried using a previous release?
If you do not solve, you can share part of the scene with the issue?
regards
Paride
Re: Materials still white when opening v2 scene in v4.04.3 -4.26
Posted: Wed Dec 14, 2016 6:23 am
by 3dgeeks
Hi Paride,
Ok, after testing a lot of options, i got it to work once these things were done:
- removed xrefs while in 2.x
- made sure corona and vray was installed on the 3.x version
Only when all of these were done did it work. i think the conversion needs to be robust enough to ignore corona and vray proxies if they happen to be in the scene or at least make a warning.
Let me know if you can fix these issues. Thanks Paride
Also i have attached an image of my settings. The objects that are dropping textures are all local objects not xrefs.
Re: Materials still white when opening v2 scene in v4.04.3 -4.26
Posted: Wed Dec 14, 2016 10:07 am
by paride4331
Hi 3dgeek,
please refer to:
viewtopic.php?f=80&t=57515&p=295960#p295960
Regards
Paride
Re: Materials still white when opening v2 scene in v4.04.3 -4.26
Posted: Fri Dec 16, 2016 5:06 am
by 3dgeeks
Hi Paride, the problem was occuring even after i removed Xrefs. Ie there was errors i think due to not having Corona or Vray installed on my v3. So maybe some elements relating to Vray or corona need to be skipped in the conversion process.