Layering multiple materials
Posted: Thu Nov 24, 2016 5:03 pm
90% of my work involves rendering packaging and product designs that involve printed foils, spot colours, varnishes, embosses, debosses etc.
In the native c4d renderer, I can just stack my materials in a fashion that is quite analogous to real life printing, i.e. paper base with a bump texture, then an emboss using displacement and a mask, then colour inks with masks, then foils with masks etc etc
How do I achieve what I want in Octane? Is it only possible using Mix materials within Mix Materials?
Does anyone do this kind of work that can explain their workflow? Or point me in the direction of a tutorial?
Thanks.
In the native c4d renderer, I can just stack my materials in a fashion that is quite analogous to real life printing, i.e. paper base with a bump texture, then an emboss using displacement and a mask, then colour inks with masks, then foils with masks etc etc
How do I achieve what I want in Octane? Is it only possible using Mix materials within Mix Materials?
Does anyone do this kind of work that can explain their workflow? Or point me in the direction of a tutorial?
Thanks.