Couple of newb questions on image textures
Posted: Thu Nov 24, 2016 10:06 am
Getting to know Octane for c4d. Normally in c4d I use psds for all my image textures, with multiple layers for diffuse, bump, specular etc etc.
c4d then allows me to select a layerset to use in a particular material slot. This saves me using multiple files for different slots on the same material.
This doesn't seem to work in Octane materials or am I missing a trick? Must I use a different image file for each slot?
Might this ability be implemented in a future update?
More generally, is using psds for image textures a good idea? Or is there another format that Octane prefers for speed, like tx in Arnold?
Thanks for any help.
c4d then allows me to select a layerset to use in a particular material slot. This saves me using multiple files for different slots on the same material.
This doesn't seem to work in Octane materials or am I missing a trick? Must I use a different image file for each slot?
Might this ability be implemented in a future update?
More generally, is using psds for image textures a good idea? Or is there another format that Octane prefers for speed, like tx in Arnold?
Thanks for any help.