Camera Focus / Z Depth passes
Posted: Tue Nov 22, 2016 10:20 am
In order to do DOF in compositing, the process with Octane seems to be to not use any Camera Focus in the Octane Camera tag but render a basic z-depth pass and a beauty pass
In native Cinema 4D, the end z-depth pass result is influenced by your Camera settings - ie. you can set DOF Front Blur, DOF Rear Blur, Focus Object etc.
This is really useful if you animate changes in focus within the Cinema scene and just want it spat out so you can DOF in post. eg. moving focus from one object to another, targeting an animated object with Focus Object field.
Wth Octane it seems there is no way to do this? I could animate the Z Depth Max in the Octane render settings to change the intensity of the pass but I would probably need to use some sort of Xpresso to hook this up to camera focus object field to get that baked into the z-depth pass...?
Or is this mentality just a result of Cinema 4D offering quirky DOF options that are generally not used in other programs?
It seems to negate the purpose of even having a Focus options in the Octane Camera tag if you can't render these out as separate passes/or use it to influence how the z depth pass looks. Otherwise it seems it's only useful for a beauty pass where you aren't doing any compositing.
Is there anyway to influence the look of the Z-depth pass / Camera Depth pass using the Octane Camera settings?
B
In native Cinema 4D, the end z-depth pass result is influenced by your Camera settings - ie. you can set DOF Front Blur, DOF Rear Blur, Focus Object etc.
This is really useful if you animate changes in focus within the Cinema scene and just want it spat out so you can DOF in post. eg. moving focus from one object to another, targeting an animated object with Focus Object field.
Wth Octane it seems there is no way to do this? I could animate the Z Depth Max in the Octane render settings to change the intensity of the pass but I would probably need to use some sort of Xpresso to hook this up to camera focus object field to get that baked into the z-depth pass...?
Or is this mentality just a result of Cinema 4D offering quirky DOF options that are generally not used in other programs?
It seems to negate the purpose of even having a Focus options in the Octane Camera tag if you can't render these out as separate passes/or use it to influence how the z depth pass looks. Otherwise it seems it's only useful for a beauty pass where you aren't doing any compositing.
Is there anyway to influence the look of the Z-depth pass / Camera Depth pass using the Octane Camera settings?
B