Page 1 of 1
wet reflective Surface
Posted: Fri Nov 18, 2016 2:48 pm
by Sinelab01
I would like to create a ground surface with different levels of reflectiveness like it had been raining how would I go about this ? thanks in advance
Re: wet reflective Surface
Posted: Fri Nov 18, 2016 4:21 pm
by juanjgon
Mixing two materials (one wet and one dry) using the material mixer? You can use a procedural or an additional texture map to control the materials mixing pattern.
Thanks,
-Juanjo
Re: wet reflective Surface
Posted: Fri Nov 18, 2016 4:29 pm
by Sinelab01
Thanks for the reply, sorry a little confused, so I could use say an black and white would I connect that to the material mixer ?
Thanks
Re: wet reflective Surface
Posted: Fri Nov 18, 2016 6:27 pm
by juanjgon
Yes, in this case I'm using a procedural, but you can use also a texture image as mask.
-Juanjo
Re: wet reflective Surface
Posted: Fri Nov 18, 2016 7:26 pm
by Sinelab01
Wow Thanks Juanjo for your help this is awesome, thank you !