Procedural Noise (default) animation problem
Posted: Thu Nov 17, 2016 1:53 pm
Hi again,
I am using c4d's default 'Noise' shader to displace (using Displacer) and to color in Diffuse Channel. I have animation in the noise shader.
The geometry is updating fine but I'm not able to get color updating. I can get that color update only by "Resend All Scene Data" option in render settings which is very slow rendering since I have to send all data every frame.
Similar issue is with default "Gradient" when trying to animate with 'frequency' with some turbulence.
Is this an version issue/bug or a octane limitation or I'm missing something ?
Thank you again.
I am using c4d's default 'Noise' shader to displace (using Displacer) and to color in Diffuse Channel. I have animation in the noise shader.
The geometry is updating fine but I'm not able to get color updating. I can get that color update only by "Resend All Scene Data" option in render settings which is very slow rendering since I have to send all data every frame.

Similar issue is with default "Gradient" when trying to animate with 'frequency' with some turbulence.

Is this an version issue/bug or a octane limitation or I'm missing something ?
Thank you again.