spline with octane hair tag color
Posted: Tue Nov 15, 2016 9:30 am
Hello,
I am trying to apply some color noise to a huge number of splines (coming from Houdini via alembic) and I would like them to be colored as a regular flat map projection.
I mean like if they were polys and I just added some flat projection noise on them.
Here is a simplified file, I would them to get the color of the plane, with large noise areas. Here Octane seems to distribute the color hair by hair.
Is it possible in Octane ?
I can't convert them back to regular hair (with the spline guide option) because there are too many of them and C4D freezes when I try.
Idem for sweeps I guess.
Many thanx.
I am trying to apply some color noise to a huge number of splines (coming from Houdini via alembic) and I would like them to be colored as a regular flat map projection.
I mean like if they were polys and I just added some flat projection noise on them.
Here is a simplified file, I would them to get the color of the plane, with large noise areas. Here Octane seems to distribute the color hair by hair.
Is it possible in Octane ?
I can't convert them back to regular hair (with the spline guide option) because there are too many of them and C4D freezes when I try.
Idem for sweeps I guess.
Many thanx.