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When are we getting 3.1 with adaptive renderings ?
Posted: Mon Nov 07, 2016 2:32 am
by richardyarlett
When are we getting 3.1 with adaptive renderings ?
Re: When are we getting 3.1 with adaptive renderings ?
Posted: Mon Nov 07, 2016 6:48 am
by voltaire585
This is a feature we urgently. Its great to see Octane finally moving forward again with neonZorglub and paride4331 working on the plugin, after it had pretty much stalled for a year under Jimstr. It now has to catch up with Fstorm which has adaptive and now Corona with its light mixer and built in denoiser. I hope that these features can be implemented soon. I think Otoy has over extended itself trying to support too many platforms.
Re: When are we getting 3.1 with adaptive renderings ?
Posted: Mon Nov 07, 2016 6:48 am
by voltaire585
This is a feature we urgently need. Its great to see Octane finally moving forward again with neonZorglub and paride4331 working on the plugin, after it had pretty much stalled for a year under Jimstr. It now has to catch up with Fstorm which has adaptive and now Corona with its light mixer and built in denoiser. I hope that these features can be implemented soon. I think Otoy has over extended itself trying to support too many platforms.
Re: When are we getting 3.1 with adaptive renderings ?
Posted: Mon Nov 07, 2016 1:54 pm
by paride4331
Hi,
Developers are working on issue around Octane 3dsMax and improve it.
Adaptive renderings is a SDK feature, it is not dependent on 3dsMax developers.
Just Adaptive rendering will be available for Octane SA, it will be for 3dsMax.
Thanks for support
Paride
Re: When are we getting 3.1 with adaptive renderings ?
Posted: Fri Nov 11, 2016 2:40 am
by voltaire585
Thanks for the reply Paride. Do you have any opinion on Corona light mixer, is that an SDK issue?