Page 1 of 1
					
				Procedural Volume not working?
				Posted: Thu Nov 03, 2016 3:51 am
				by mdharrington
				Havent had any success with the procedural volume node....tried it with nulls, meshes....every setting....seems to have no effect.
Is this working in the lightwave plug?
Thanks
			 
			
					
				Re: Procedural Volume not working?
				Posted: Thu Nov 03, 2016 4:37 am
				by mdharrington
				I see a latest version is posted today...have not tried with it, but dont see anything in the changelog about this issue
			 
			
					
				Re: Procedural Volume not working?
				Posted: Thu Nov 03, 2016 8:37 am
				by juanjgon
				Hi,
Are you talking about volumetrics in "Procedural" mode? They seem to work fine here, you only need to use the volumetrics node editor to configure them.
Thanks,
-Juanjo
			 
			
					
				Re: Procedural Volume not working?
				Posted: Thu Nov 03, 2016 10:06 pm
				by mdharrington
				I got it now....
I thought the absorption/scattering texture input was optional as it the rest of volume nodes.....was expecting to see a sphere or a cube without them.
Thanks
			 
			
					
				Re: Procedural Volume not working?
				Posted: Wed Mar 01, 2017 9:22 pm
				by gamedesign
				Hi All
Could someone help me please, I have setup volumetrics just like in the image posted above, but I still get nothing rendering.
Completely white render. Is there something special I need to setup other than what is shown in that image?
Any advice would be really appreciated or if you can point me towards a tutorial.
Thanks 

 
			
					
				Re: Procedural Volume not working?
				Posted: Wed Mar 01, 2017 9:43 pm
				by juanjgon
				Hi,
It is hard to say without the scene, but attached you have a couple of scenes that you can check to see how they work.
Thanks,
-Juanjo
			 
			
					
				Re: Procedural Volume not working?
				Posted: Wed Mar 01, 2017 10:25 pm
				by gamedesign
				Thankyou Juan, I will take a look 
