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Shader Error mistery ????

Posted: Tue Nov 01, 2016 10:05 pm
by asher
Hello, I was hoping this issue would be cured with Octane 3, but still there. This happens with many objects, i have checked for geometry issues, but no avail.
Basically, LW open GL, its CPU renderer will smooth correctly the mesh, but Octane does not. When you use bump mapping, it gets worse, and it is unacceptable.
I have tried using live DB materials and issue is also present, smothing on and off, flipped polys, nothing, nothing fixes it.
Here is the examples. Thank you in advance.
A.jpg

Re: Shader Error mistery ????

Posted: Tue Nov 01, 2016 10:05 pm
by asher
more pics

Re: Shader Error mistery ????

Posted: Tue Nov 01, 2016 11:07 pm
by juanjgon
Hi,

Have you tested the latest 3.04.1.0 build? This build should at least improve the shadows terminator problem in surfaces with bump maps.

Thanks,
-Juanjo

Re: Shader Error mistery ????

Posted: Wed Nov 02, 2016 1:34 am
by asher
I think i have 3.03 will try with 4, but the problem with that shadow is present without bumps.....