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				Planet atmosphere: soft edges on falloffmap?
				Posted: Mon Oct 31, 2016 1:11 am
				by richieblac
				Hi all,
Seeing if there's a technique to maintain the falloffmap appearance but get the edges to fall off into a haze? Pic of current situation attached.
Thanks in advance!!
			 
			
					
				Re: Planet atmosphere: soft edges on falloffmap?
				Posted: Mon Oct 31, 2016 2:24 pm
				by Terryvfx
				I once struggle with this myself in the end I did it in post so I would love to hear what suggestions someone with more experience might have on this, by the way the render already looks wonderful good job!
			 
			
					
				Re: Planet atmosphere: soft edges on falloffmap?
				Posted: Mon Oct 31, 2016 9:33 pm
				by richieblac
				Thanks Terry! Yeah I'm just building out the rest of the scene while I wait for an answer but it seems like I may have to do it in post =\ Would be nice if there was deeper editing of the gradient or an "edge feather" slider just in the Falloffmap node.