Cinema 4D Animated orbx export
Posted: Wed Oct 19, 2016 5:57 pm
Hello all,
I'm wondering if any of you can provide an answer for me regarding this issue I am running into.
I can provide console information and logs if needed. If they are, I will provide them when I am able later tonight.
So, the issue I am running into is exporting an Animated orbx file from Cinema 4D. When in the live viewer, on frame 1, I go to file and export using the Animated option. Everything exports just fine, except for the clouds I am using. I am using a vdb file generated in Houdini. The clouds are simply just not showing. However, when I use a regular .ocs file, everything is there, but then I can't render out the animation.
Do I just need to find the node that stores the vdb file and reimport it into Octane Stand alone, after exporting it from C4D? Or, is there a different reason?
Any help and explanation on this would be fantastic.
Thank you!
I'm wondering if any of you can provide an answer for me regarding this issue I am running into.
I can provide console information and logs if needed. If they are, I will provide them when I am able later tonight.
So, the issue I am running into is exporting an Animated orbx file from Cinema 4D. When in the live viewer, on frame 1, I go to file and export using the Animated option. Everything exports just fine, except for the clouds I am using. I am using a vdb file generated in Houdini. The clouds are simply just not showing. However, when I use a regular .ocs file, everything is there, but then I can't render out the animation.
Do I just need to find the node that stores the vdb file and reimport it into Octane Stand alone, after exporting it from C4D? Or, is there a different reason?
Any help and explanation on this would be fantastic.
Thank you!