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Environment Texture nodes disappearing

Posted: Sun Oct 16, 2016 4:36 pm
by pegot
I found an issue whereby one or more Environment texture nodes will disappear upon re-opening the blend file when more than one environment texture is used (say for Octane environment and Octane visible environment).

This issue also occurs with volume medium nodes when more than one environment texture is used or created.

Sometimes the nodes completely disappear; other times just the path to the HDR image is broken.

I found that only by moving all environment source texture into the livedb/127.0.0.1/textures directory will the nodes be saved when re-opening the blend file.

Is this a bug, or an intentional tequirement, that we place ALL our environment HDR images within that hard coded path?

Tested on OS X 10.11.6 with Octane Blender 11.2 - 7.78

Re: Environment Texture nodes disappearing

Posted: Sun Oct 16, 2016 11:03 pm
by pegot
Wow - even if I place my textures into the Octane Blender created textures directory my environment nodes fail to be saved the next time I open the blend file. This seems to occur if more than one environment nodes had been created, or if a Volume Medium node was added.

Re: Environment Texture nodes disappearing

Posted: Sun Oct 16, 2016 11:51 pm
by pegot
Attached is a screen recording .mov showing what is happening when environment node and volume medium node is created, the file saved, and then re-opened: The environment node disappears from the file . Maybe I am doing something wrong and not creating these nodes properly?

Re: Environment Texture nodes disappearing

Posted: Mon Oct 17, 2016 12:07 am
by JimStar
Thank you! Will check it...

Re: Environment Texture nodes disappearing

Posted: Tue Oct 18, 2016 10:49 pm
by JimStar
OK, I see the problem... You need to enable the "Save this data-block even if it has no users" switch in Blender's texture UI for any textures referenced by Octane environments:
1.png

Re: Environment Texture nodes disappearing

Posted: Wed Oct 19, 2016 3:00 pm
by pegot
Thanks JimStar, works as expected now. Never knew what that button was for.

Re: Environment Texture nodes disappearing

Posted: Tue Oct 25, 2016 2:56 pm
by J.C
Using this function allows unused materials, environments etc. to be saved in the blender project. If it has no uses (it is marked with 0) and will be deleted on next file opening.

Re: Environment Texture nodes disappearing

Posted: Tue Oct 25, 2016 5:48 pm
by pegot
Thanks for the further explanation J.C.