Change shader/material, but keep the texures
Posted: Sat Oct 01, 2016 9:04 pm
Hello,
I seem to remember it was possible to replace a material of a surface, but keeping the textures of the original surface. Is that correct? If so, how does it work?
Thanks,
Elele.
I seem to remember it was possible to replace a material of a surface, but keeping the textures of the original surface. Is that correct? If so, how does it work?
Thanks,
Elele.